.github/unity-ci.jsonUse this form to generate your configuration file.
Your organization ID, you can find it in the URL of Unity’s developer dashboard:
https://dashboard.unity3d.com/organizations/ORG-ID/projects/.
Your project ID, you can find it as Project ID in the Overview
tab of your project in the developers dashboard.
The platform to evaluate, the options are ios, android, webplayer,
webgl,
standaloneosxintel, standaloneosxintel64,
standaloneosxuniversal, standalonewindows,
standalonewindows64, standalonelinux,
standalonelinux64, standalonelinuxuniversal.
If you don’t fill this field, it will default to standalonewindows64.
latest or a unity dot version with underscores (ex. 4_6_5).
Default: null.
If it should autodetect the unity version. If false it will use the version set in unityVersion.
Default: true
If auto detect is on, and the current version is not available yet, use the closest version possible. (Ex.: If 2019.2.11f is not available, use 2019.2.10f)
Default: true
If the build should run the tests. Defaults to false.
Fail the build if one of the tests fails. Defaults to false.
Scripts executed before or after the build starts. It’s an optional parameter.
Scripting Define Symbols that should be configured for the build.
If every build should be a clean one. Defaults to false.
Note: the first build for every PR is always a clean build. If set to false, a second build will be a dirty one.
How many seconds the build should delay before starting. Defaults to 0.